Fudge Good enoUgh build · rules at fugu.lonfo.info
Gifts
Faults as many as the Gifts
Gear, equipment, upgrades
Skills at start: one Great, three Good, five Fair. Mediocre is the default
Terrible−2
Poor−1
Mediocre0
Fair+1
Good+2
Great+3
Superb+4
Legendary+5
ACTION
Agility
Fight
Shoot
Stealth
Strength
SOCIAL
Business
Empathy
Influence
TECHNICAL
Burglary
Hardware
Pilot
Software / Literacy
INTELLECTUAL
Lore
Perception
Science
Will
The GM sets a target level. Roll 4dF and move up or down the ladder from your skill level to
get the outcome. Before rolling you may Act with Grit: spend Stamina for one advantage die
each.
Extras & notes
Health Pointsmax 5+Strength5+ Healthy · 4 Scratched · ≤3 Hurt, temporary Fault ·
≤2 Very Hurt, permanent Fault · ≤1 Incapacitated, roll Will to act ·
0 Dead
Staminamax 5+Will≥3 Fit · ≤2 Tired, −1 to all skills ·
0 Out: collapse or burnout. Recovers 1 point every ~2 hours, all of it between sessions.