Gifts
Faults as many as the Gifts
Skills at start: one Great, three Good, five Fair. Mediocre is the default
Terrible−2
Poor−1
Mediocre0
Fair+1
Good+2
Great+3
Superb+4
Legendary+5
ACTION
Agility
Fight
Shoot
Stealth
Strength
SOCIAL
Business
Empathy
Influence
TECHNICAL
Burglary
Hardware
Pilot
Software / Literacy
INTELLECTUAL
Lore
Perception
Science
Will
The GM sets a target level. Roll 4dF and move up or down the ladder from your skill level to
get the outcome. Before rolling you may Act with Grit: spend Stamina for one advantage die
each.